Treating players like numbers

 Posted by (Visited 27789 times)  Game talk
Jan 042006
 

There’s been a lot of heavy, arguably negative stuff here lately. So I thought it might be interesting to talk a little bit about possibilities instead.

In general, I’m a big proponent of treating players like people. The reverse is what game companies are often accused of, of course: treating players like numbers. Dehumanizing them. Viewing them through a purely statistical lens. All very mechanical.

But wait… what can be done if we really treat players like cogs in a machine?

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