Massive Magazine

 Posted by (Visited 6480 times)  Game talk
Jun 202006
 

Also something that was in the works for a while, but now it’s officially announced: Massive Magazine from the editors of Computer Games.

A few years back, there was MOG, but it’s gone now. Recently Beckett launched an MMO mag as well, but I haven’t seen it yet.

  19 Responses to “Massive Magazine”

  1. Launching print magazine about an interenet topic in the land of website and blogs.

    Courageous!

    Btw, this reply thing is very ver yslow typing things in. sluggish. You might want to check it out.

  2. i’m in the latest firefox, btw.

  3. Ibet you anything it’s the preview. The javascript for that might a rather unoptimized.

  4. […] Comments […]

  5. I like magazines. Unlike the internet you can read them in the bath…

    I also like MMOs (doh) so an actual mag about my preferred timesink? What could be better… That buzz lasted till I clicked on their link to the Star Wars Galaxies page.

    Oh. My.

    I do hope they pay more attention to detail in the inky finger version 😉

  6. MOG (Massive Online Gaming) is gone so far as the print magazine is concerned. The folks at IMGS have refocused on their original forte of producing strategy guides for the big publishers.

    They are also teamed up (not sure the exact relationship) with GamersInfo.net which kind of fills the niche they were trying to reach with the print folio.

  7. “Waking Dreams” is an interesting article. To do with Raph’s recent topics on games as education, and helping people get over barriers in their personal development.

    John-Michael Cordero, a psychologist who deals with children and the mentally impaired, offers a word of warning: “It’s good that people who could not otherwise communicate due to whatever reasons get the chance to do that, [but] I must emphasize the imaginary world the game presents: I would only consider [these games] a step in a series of steps to becoming socially integrated.”

    This also makes me wonder at the risk an otherwise normal child faces if they spend all their time playing games. I think most could quickly recover from any set backs due to RL social inaction.

    The responsibility to gaming companies shows. But nature sort of takes care of that. I mean, if all the games being released were free PK and smack talk, it could be trouble for many kids who spend all their time powergaming. But as we’ve seen, human nature has lent it’s hand in this, and the variety in gaming interaction doesn’t seem to be a problem as much as another communication model.

  8. Btw, this reply thing is very ver yslow typing things in. sluggish. You might want to check it out.

    I’ve had similar problems, also using the latest Firefox. But it only happens very rarely.

  9. That fact that MMOGs are well-covered on websites and blogs and such isn’t really an issue, because the same is true for all other PC games as well, and yet you still see people buying magazines about those.

  10. Computer Games is based near me, and I’ve had the opportunity to chat with some of the folks there about the new magazine. If they do even half the things they wanted to do in terms of content, then I am more than excited about Massive. The real question will be whether or not they can pull it off and whether or not the market accepts it. Here’s to hoping!

  11. As I posted before, I tend to think the most important part is the DvD that (I assume) comes with a few MMORPG installs on it. This will help smaller MMORPGs get the word out.

  12. you still see people buying magazines about those.

    That’s the funny thing about magazines … people like to have things they can hold. People like to receive things (in the mail or otherwise). People like ads (maybe not ad volume, but individual ads). So print magazines have a strange, physical appeal, I guess, that onlines can’t fill as well.

  13. # chabuhi said on June 22nd, 2006 at 6:52 am:

    you still see people buying magazines about those.

    That’s the funny thing about magazines … people like to have things they can hold. People like to receive things (in the mail or otherwise). People like ads (maybe not ad volume, but individual ads). So print magazines have a strange, physical appeal, I guess, that onlines can’t fill as well.

    They smell magaziney too. Webpages just smell of screencleaner.. (I know, I need to get out more)

  14. Guys,

    The new MMO mag Massive http://www.massive-magazine.com launched a site today if you have questions on what will be on the magazine just check out the site. It gives examples of what type of articles they will have.

    Peip

  15. This isnt exactly the correct place for this, but I dont know where else to ask. Has the MUD-Dev email list died? I have not gotten any emails from it since February. I have tried signing up again under different emails as well. I even tried writing the moderator. Nothing.

    Anybody else still getting the emails?

  16. MUD-Dev certainly seems to be dormant. I’ve been trying to reach J. C. Lawrence, the administrator of the list, but have not had luck. Ironically, the last message I got stated that he was adding someone else to the moderator list.

  17. I’ve been half tempted to start up something like “Mud-Dev, the sequel” BBS, but it’s a big time commitment that I’d rather not commit to, and I don’t have the original mud-dev addresses to start from.

    Places like MudConnect and mudlab have intelligent conversations, but seem to focus on text MUDs. Something like mmorpgmaker focuses on graphical VWs (emphasizing RealmCrafter), but isn’t quite as theoretical/technical as I’d like. There’s just no place to go anymore when you have to ask those deep, unanswerable questions…

  18. That is too bad, I think that was the place that had some really deep discussions. I hope it is revived soon.

  19. @robert peiper: Just read a few of the sample articles on the Massive site and I realize you’re quoting someone, but I’m not sure that quotes like, “Final Fantasy XI is full of snobby Japs…” are going to endear you to a large number of potential readers. Not only might that offend Asian readers, but sensitive readers in general.

    Just some feedback, fwiw.

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