Community building

 Posted by (Visited 30768 times)  Game talk
Jul 192006
 

Business Week Online just published an article on new media and community that’s an excerpt from Henry Jenkins‘ new book. Edit: Looks like it came originally from Next Generation. It heavily references the work that we did early on in SWG in building community.

These days, it sure seems like there’s a mixed reaction to how the community is handled, but I do think we did a pretty good job back then, and at the time it was widely referenced as a model.

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Use-based systems

 Posted by (Visited 62602 times)  Game talk
Jul 182006
 

Recently, there’s been some chatter on the [ultima] Yahoogroup about macroing. Lots of talk about how the fixes for detecting macroing software are coming years too late. But we waged a silent war against macroing from very early on — not because of the gold farmers, as that was much less of a concern back then, but because of the basic mechanics of a use-based system.

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New reality show

 Posted by (Visited 9826 times)  Game talk, Watching
Jul 172006
 

Given the new Sci-Fi Channel TV show Who Wants To Be A Superhero?, I think that some sort of bar has finally been crossed.

I hereby propose the “who wants to be an MMO developer” reality TV show. Watch hilarious auditions as people try to code a base object class or get an angry customer to stop flaming on a message board! Observe the challenges as the contestants propose themes, build maps, and run holiday events in a special themed episode! Watch them struggle as they are forced to adapt unsuitable licenses! Vote for which worlds stay alive and which ones go away, as contestants get “written off.” All leading towards the big prize of a a viable commercially running world with the potential for cross-media exploitation!

Oh wait, this is what we already have.