As we speak, my daughter has decided to solve the 4 year old Dragonriders of Pern adventure game on the Dreamcast. It’s the first true adventure game she has ever played, and she’s rushing up to me every fifteen minutes to report her progress. And what it reminds me most powerfully of the expertise I once had: of being able to instantly pair any given dragon name with any given rider from any of the books, no matter how minor a character — the product of obsessive reading.
A great article on learning from Scientific American resonates strongly with A Theory of Fun, and uses chess as its central lens of analysis for examining learning.
The main points here are that expertise comes about from serious application to learning: on average, ten years’ worth. That many people settle for a level of knowledge rather than pushing themselves to continue learning. That “talent” is likely an illusion: either just a predisposition to learn certain things, or precocity in learning the subject.
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