NPR : Makers of Gaming Systems Reach Out to Wider Audience
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The audio is up for the NPR thing I did today: NPR : Makers of Gaming Systems Reach Out to Wider Audience.
12 Responses to “NPR : Makers of Gaming Systems Reach Out to Wider Audience”
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Raph Koster links to an NPR “Talk of the Nation” segment about widening the market for videogames. Much of the discussion focuses on moving beyond the buttons-and-thumbpad controller interface, e.g. to the gestural interface of the newly-released Wii. (No mention of natural language interfaces for games, though. 🙂
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Nice job, Raph!
I for one was happy when you gave a plug for serious games. Although I would have liked a mention of a social change example along with America’s Army, I can’t fault you … I would have sounded like I was gurgling peanut butter if I were on national radio.
Well done!
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Interesting broadcast.
It was good to hear a civilized discussion of gaming and its future on a nationally known show rather than hearing more of the alarmist “games are the end of the world as we know it” stuff.
Short thoughts on the Wii discussion-I hadn’t thought about the controller helping with the accessibility appeal of games. I liked the Playstation 1 and Super NES controllers fine, once they made me use my thumbs with the GameCube and XBox it was ack time.
I’m wondering if, as a broader spectrum of games are released, the keyboard doesn’t present a big comfort advantage to people who use them every day at work. These people might be drawn in by simple games, or point and click adventure games for the pc. Maybe a whole generation has come to point where they could now enter gaming from the place many of of were at 10 years ago. If that makes any sense…does to me!
What, weren’t mentions of Ayiti, Ben’s Game, and Peacemaker enough? 🙂
Specifically, I was hoping you would talk about the game where I try to put my foot in my mouth 🙂
Wow! I missed the Peacemaker plug on the first listening.
In other news, being on NPR apparently was enough to push the book well up the Amazon charts, into the 5,000s…
I listened yesterday, what I thought was a great part of the show was the discussion about improving the storylines/plot to broaden the appeal of games, especially where female gamers are involved. As well as the positive impacts of games on players lives (disabilities, etc.).
Was a good show grats on the book sales
[…] Raph Koster links to an NPR “Talk of the Nation” segment about widening the market for videogames. Much of the discussion focuses on moving beyond the buttons-and-thumbpad controller interface, notably the gestural interface of the Wii. (No mention of natural language interfaces for games, though. 🙂 […]
[…] Raph Koster links to an NPR “Talk of the Nation” segment about widening the market for videogames. 1 Much of the discussion focuses on moving beyond the buttons-and-thumbpad controller interface, e.g. to the gestural interface of the newly-released Wii. (No mention of natural language interfaces for games, though. 🙂 […]
[…] Koster links to an NPR “Talk of the Nation” segment about widening the market for videogames. Much of the discussion focuses on moving beyond the buttons-and-thumbpad controller interface, […]