Understanding Games: Episode 2
(Visited 11166 times)Mar 142007
One of the things that some folks said about A Theory of Fun is that they wished it were in game form — that way it would be like Understanding Comics. Well, here comes Understanding Games: Episode 1 and Episode 2, hosted over at Kongregate. Badass.
13 Responses to “Understanding Games: Episode 2”
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s on fire – Mar 17, 2007 – Raph IGDA San Diego » What Makes A Next-Gen Game? – Mar 16, 2007 – Raph Qwaq: commercializing OpenCroquet – Mar 15, 2007 – Raph Understanding Games: Episode 2 – Mar 14, 2007 – Raph
Theory of Fun for Game Design is also a clear predecessor in its approach if not its specific ideas. “Understanding Games” has been making the rounds on digg and even BoingBoing, so what’s the big deal? Raph calls it “badass”, but I’m not so sure. I don’t claim to be a comics scholar myself, but my friends who are sometimes complain about McCloud’s “scholarship.” On the one hand, they say, it’s great that serious thinking about comics is reaching a
Just think how much more badass it would be if it actually did something when the “press space to skip text” on Safari. Off to Firefox. I thought Flash was supposed to be all cross-platform/browser and stuff.
Does it have focus? And are you running Flash 9 like it asked? I didn’t have any issues…
I got it running in Firefox. Safari just sucks. I don’t know why I use it.
It’s a cool little “game” thing, although a bit tedious at times. Then again, I’m not one to point fingers in that regard.
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Thanks Raph! Pixelate mentioned to me in chat that “A Theory of Fun” was an influence.
By the way, UG2 is doing pretty decently on Digg:
http://digg.com/playable_web_games/Understanding_Games_Episode_2_Playable_Flash_Game_Design_Tutorial
Charming! It’s a bit linear though… :o9
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So when are you going to publish Andean Bird on Kongregate? 😉
[…] enough. I always figured A Theory of Fun would be way too dry for me, so this should be right up my alley.Episode #1 *download swfEpisode #2 *download […]
[…] Raph’s Website » Understanding Games: Episode 2 Raph likes Understand Games, the interactive design tutorial on Kong. Mar 14 […]
[…] by anttiki on March 27th, 2007 Through Raph Koster: German Pixelate have developed a series of flash games (or animations with game cut-scenes ) […]