Korea gets into metaverses

 Posted by (Visited 6342 times)  Game talk
Apr 092007
 

The Electronic Times is reporting that “3D virtual reality service reviving in Korean market.” Specifically, that people are seeing all the attention paid to Second Life, and are getting projects underway.

Among them, Real Time Worlds Asia (any connection to Real Time Worlds in Scotland, the guys doing APB?) says they’re making an SL clone with the Unreal engine. And there’s another one called Azitro that is launching next month and features a very charming line art style on its website — but not in its world, based on the screenshots, which look a lot like SimCity.

The article also introduced me to a Korean world I had never heard of: Dadaworlds, which looks like a Shockwave virtual world with a very heavy dose of cyberoptimism and a lot of real world tie-in.

“There will be about 100 of Second Life resemblance this year,” Director of Acid Crebiz, who developed virtual reality for the first time in Korea, forecasted. Meanwhile, developed by Shin Yoo-Jin, architectural engineering professor at Kwangwoon University, the first virtual reality service DadaWorlds once had over 100,000 users, but now there are only 200 users.

  6 Responses to “Korea gets into metaverses”

  1. (clickableculture) 04/10 05:03 Xbox Live and Windows Live Messenger to be Bridged in May 2007 (clickableculture) 04/10 03:59 Brazilian Art in SL as 3pointD Holidays in Rio (3pointD.com) 04/10 03:45 Korea gets into metaverses (Feedster on: metaverse) 04/10 03:32 Young Scientists Design Open-Source Program at NASA (Feedster on: second life) 04/10 03:29 Short Circuits (Feedster on: second life) 04/10 03:27

  2. […] DadaWorlds once had over 100,000 users, but now there are only 200 users. 댓글달기 https://www.raphkoster.com/2007/04/09/korea-gets-into-metaverses/#comments The Sunday Song: The March of the Elephants Raph 2007-04-09 07:26 작성 | Music This is an […]

  3. […] of living people…. CAMLAW : Complementary And Alternativ… – http://www.camlawblog.com/ Korea gets into metaverses By Raph The Electronic Times is reporting that “3D virtual reality service reviving in Korean […]

  4. […] Companies embrace Virtual Worlds – Why? Courtesy of Raph Koster. I’m not sure why or if they are copying Second Life or Cyworld, but we shall see. The cynic in me […]

  5. Everyone’s really jumping onto this SL wagon very fast, isn’t it?

    If some of them come up with better editing tools than SL, they might just make it real big…

  6. […] Companies embrace Virtual Worlds – Why? Courtesy of Raph Koster. I’m not sure why or if they are copying Second Life or Cyworld, but we shall see. The cynic in me […]

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