Jun 122007
 

Gamasutra has posted the audio of my GDC lecture ‘Where Games Meets the Web’. You can follow along with the slides which are here.

  3 Responses to “Gamasutra posts audio of Where Game Meets The Web”

  1. Outstanding.

    I’ve work in the web industry for almost a decade now, but I’ve been an avid gamer for much longer. Your comparisons between what the web’s doing right now, and how the games industry ever-more-desperately needs to replicate this, so eloquently articulates several of the biggest problems I’ve watched develop in gaming and games distribution over the last few years.

    I’m staggered, really. You talked so much sense – and cleared so much fog – in this one session alone, that I defy any of the “old guard” to find a single, quantifiable flaw in your argument.

    You are now on my Industry Heroes list.

  2. […] can you learn about virtual world design from the web-sphere? Game design celebrity Raph Koster sees a lot of connections. Of which some hit closer to home than others. I hereby take the liberty of playing the Devil’s […]

  3. Excellent talk.
    Really hammers in some of the things I’ve been noticing lately.
    I’m assuming you are following your own principles there with Areae so it will be fun to see what pans out there.

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