GH3 and strippers?
(Visited 10962 times)Jul 112007
They fully updated the graphics, including doing motion capture for the avatars, and the NPCs in the background, like the go-go girls in the stage that’s set in a strip club. Neversoft has a full-sized motion capture studio at their facility in California, so why not make good use of it? Especially if you have to mocap some strippers. Tough work, this rock stuff. Based on what we saw, the dancers will be giving Soul Calibur a run for the money. Jiggle factor five, Mr. Sulu.
Dammit. Wasn’t it obvious already that this was a crossover game of broad appeal? One played widely by families? Sure, it’s rock ‘n’ roll. Well, guess what, ten year old daughters like rock ‘n’ roll too.
*grumble*
28 Responses to “GH3 and strippers?”
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quick and dirty cash in (really, $40 bucks for no new venues, no unlocks and 6 characters?), but that’s only a hint of the problem. Raph was among the first to spot trouble, when he spotted this article pointing out mocap for strip clubs. They fully updated the graphics, including doing motion capture for the avatars, and the NPCs in the background, like the go-go girls in the stage that?s set in a strip club. Neversoft has a full-sized motion capture studio at their facility in
quick and dirty cash in (really, $40 bucks for no new venues, no unlocks and 6 characters?), but that’s only a hint of the problem. Raph was among the first to spot trouble, when he spotted this article pointing out mocap for strip clubs. They fully updated the graphics, including doing motion capture for the avatars, and the NPCs in the background, like the go-go girls in the stage that’s set in a strip club. Neversoft has a full-sized motion capture studio at their facility in
I’m more interested in Rock Band by Harmonix, really. From what I’ve heard, they were the driving force behind Guitar Hero, so the new game is mostly just exploiting the name. Harmonix strikes me as a company that’s not going to mess around with adding strippers ’cause it’s “cool”.
Plus, Rock Band uses more than just guitar instruments, so the 10-year-old daughters might get a more well-rounded experience. 🙂
You knew Activision just had to skew towards autisitic marketing.
Well, I have to explain alot when I tell my kids I’ve been to Los Vegas, thanks to the damn TV commercials. One of these days this whole “freedom of speach to promote to -your- kids about life” thing is going to hit the wall like a ton of shit.
Yep, got to keep focusing on that “hardcore” market.
One really has to ask what the ______ this adds to the game. GH is a great family game. If anything, it makes sense to expand the audience further. Are they going to make a single additional sale because of strippers? How about licensing more & better music? supporting easier music downloads? supporting an editor for people creating their own tracks? (if there was a game that screamed user created content, GH is it!)
You’ve perfectly captured in one item how much the traditional computer game industry is missing the boat.
hear, hear!
Raph is being shortsighted. Without valuable crossover games like this today, where will the booth babes of tomorrow come from?
No more holding the second guitar while mommy plays GH for my three year old!
I guess theres still some small chance this isn’t in the wii version.
(ASIDE – I bet if GH had an editor, Raph would post his Sunday music with playable tracks 🙂 ).
Look at the bright side, the lack of pre-emptive censorship allows a debate about whether or not jiggle in a crossover game is good or not.
The tenor of this thread seems different from the one about Manhunt 2
“…the question comes up as to whether Manhunt 2 is comparable to a Bonnie and Clyde, a Natural Born Killers — or whether it’s just the equivalent to a snuff film. In the end, we probably won’t get to decide, because pre-emptive censorship (both from the governmental and the platform-holder side) means that debates like the one that Croal and Totilo are having simply won’t be had. And that in itself seems to leave us all impoverished, regardless of the quality of the game.”
Is it because it’s a ‘crossover game’?
Yeah, of course it is. It’s not about censorship at all. It’s like finding out that they added rated R elements into your previously PG movie series. It’s about brand continuity.
I think brand continuity might be the wrong way to go for them; but only if they were to treat GH as its own genre (and not as a game series).
That is, they could release this and GH:Barney Sing-alongs volume I, II and III” all on the same day and still wouldn’t be completing with themselves (let alone anyone else).
But that doesn’t work if they just have the one, call it GH3, market it as the next GH (as opposed to another GH), etc.
So… I guess I find two things about this unwise…
I was going to say something thoughtful, but found that the most eloquent and concise way in which to react to this is to simply roll my eyes.
They may be waiting to see how well the GH: 80’s does before they go further down this road. It is basically what you’re asking for, an edition that covers a specific type of music and isn’t the ‘next’ GH, just another one.
Ditto.
Another game debate we’re having where few of us have seen the actual game? How is this possible? 😉
The fact is, unless there are some money-related consequences for putting cheesecake like this in, (AO ratings, not being available at Wal-Mart, etc) it’s going to get put in. Pretty much anywhere. Then, pretty much everywhere, because business culture has abandoned the “all stakeholders” point of view in favor of the “only stockholders” point of view. It’s not necessarily a “race” to the bottom, but (to paraphrase Terry Pratchett) we’re sauntering vaguely downward… and unless people get together and say “stop”, and we have the financial / legal clout to make it stick, we’re going to hit bottom.
Hopefully this debate doesn’t degenerate into a false choice between Brave New World and 1984. We can manage to navigate between the two, so long as we do a couple of things. One, keep the debate rolling, and two, once we’ve hashed out to some extent where and how the lines of decency can be drawn, we have the right and the power to draw them.
I’m eagerly looking forward to Rock Band (actually I’d love some kind of MMO interface where you could play actual music instead of pre-recorded samples, with other players).
I was sort of mystified trying to figure out exactly who their target audience is for this silly game though. I mean, they have to be old fashioned enough to dig the 70’s pre-metal stylings of Alice Cooper and Kiss yet still into console gaming, pre-Viagra enough to want to look at strippers yet childless (unless they’re the kind of dad that likes to take the younguns out to Hooters during supervised visits) and into music only to the extent it consists of soloing and guitar PVP.
I know a lot of people but none of them fits that profile, and I suppose I should be grateful.
You mean like… Fallout 3?
Well, yeah, but I’ve stayed at a Holiday Inn.
When Jeff Freeman tells you its unwise, you know it’s got to be a bad idea.
I don’t see what the furor is about. Let’s face it, it IS rock and roll.
Most Rock and Roll songs are about sex or drugs.
You’ve let your kids play along, listen along, sing along and watch up until now, but now you’re balking at a version with strippers on screen?
Any public outcry against this is simply gonna result in an option to have the strippers on/off. Turning them off is similar to playing an ultraviolent game with the blood effects off. Sure, there’s less graphic depiction of gore, but the violence isn’t really gone. Or, in the case of strippers, there’s less visual Sex/T&A, but the lyrics and subject matter is still there.
and comparing the lineup from Rock Band vs Guitar Hero 3 doesn’t seem to shift the balance…BOTH products use songs who’s themes are sexual.
Strippers in a nightclub are much less disturbing than the lyrics to ‘Heart-Shaped Box’ (and its accompanying Cobain vocal impression).
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