Chore Wars :: Earning Experience Points for Housework is another application of game logic to serious work, brought to you by the guy who made Urban Dead.
Chores are supposed to be serious. I can’t seem to get my kids to take them seriously, even by attaching monetary valuation to them.
Interestingly, the kids did have a good run about two weeks ago. The reason? They had found they wre missing a Pokemon game for the Gamecube from a few years ago. So they had to have it. And we refused to buy it, and told them they had to spend their own money. Goal established. Next, the game framework: they already earned dollars for their allownace by doing chores, but Kristen set it up so that whichever kid did more chores won the week and the higher dollar amount. The competition was on, and they did something like ten times the usual number of chores that week, and bought the game. Now they’ve reverted to their usual slothful behavior. 😉