Online games > online video > social networking
(Visited 4275 times)Aug 172007
That’s what a new study by Parks Associates reports, according to several sources yesterday. The unit of measure seems to be frequency of use, and the stat is that 34% of US Internet consumers play an online game at least once a week. (Compare to social networking services at 19%). What’s more, the growth rate in casual games is also much faster than SNSes — 79% YoY. But video is the fastest growing segment.
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