My sense was that this was a conference in transition, and not just because it was under new management. I said several times that it seemed like two conferences: one where the traditional AAA MMO developers were wondering why their talks on massively concurrent streaming architectures were side-by-side with lectures about Web 2.0 caching.
There was a level of… not disdain, but bewilderment, I think. At one point I was chatting with a friend who has worked on the big games for years, and he said “seems like you’re doing something sort of… webby.” Like it was a term for something minor, or insignificant, or something. He also wasn’t going to attend the Nexon and Habbo talks because they were “webby.”
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