Another liveblog…
Damion Schubert, Bioware Austin (and his blog)
My title is at least as vague as Raph’s. I thought I would tell you up front what I am talking about so if it is not what you think you can leave now.
Three mental models for MMO design, and I thought I would make those public and you can tell me if they are useful, because I have not actually researched them. I will also throw out stray thoughts on MMO design as they come up, they will seem random, because I am a random guy. And I will also discuss the history of cupholders.