And I have come to the following conclusions:
- I want to be able to make a single multi-instrumentalist character.
- I need to fire my drummer. Or just break up the band and get a new one. 😉 The kids can’t quite hack it…
And I have come to the following conclusions:
So sayeth Virtual Worlds News, based on a Google translation of an article.
The questions are where and why. Such a move may make sense in Korea, where a number of factors make it a much easier sell:
Here? Probably less sense, given that the adoption of Cyworld hasn’t set the country on fire. On the other hand, perhaps the logic is that this market demands higher quality visual experiences. We’ll have to wait and hear more.
I just got back from a week of business travel, which included getting to see fall happening in basically three corners of the country. Here in Southern California, fall is basically just brown, save for the few imported trees that change colors. In Boston, there were puddles of vibrant yellow or red leaves under the trees — from the airplane as we departed, it was a shocking sight — a colored shadow under every tree. New York, well, was just rainy.
It made me miss seasons.
Slide
There’s
A pile of sand
Backyard, all covered in snow;
We perch on the very top and slide to collide into
A panting heap of children, red noses and colds.
Three Hundred :: Three Hundred Mechanics
Good for Sean Howard! A project to create 300 distinct new game ideas. My favorite idea from that page was the white noise one. And behold! Sean Barrett DID make a game of it.
The panel I was on was great fun. Plus, during the day I also met Jesse Alexander and Mark Warshaw from Heroes. Jesse said he was a fan (!). I had no idea they’d even know who I was. Needless to say, I told him no, I was a fan. Then I told him all the stuff they need to fix this season. 😉
There’s an official liveblog of the panel here. Oh, and there’s another liveblog here that seems somewhat different in tone and captured slightly different stuff.