Cyworld going 3d?

 Posted by (Visited 7466 times)  Game talk
Nov 212007
 

 So sayeth Virtual Worlds News, based on a Google translation of an article.

The questions are where and why. Such a move may make sense in Korea, where a number of factors make it a much easier sell:

  • massive penetration into the market, which creates a built-in audience
  • widespread use of ActiveX controls, which means little consumer opposition to downloads of plugins
  • higher-speed connectivity, which means downloads are far less of a concern

Here? Probably less sense, given that the adoption of Cyworld hasn’t set the country on fire. On the other hand, perhaps the logic is that this market demands higher quality visual experiences.  We’ll have to wait and hear more.

The Sunday Poem: Slide

 Posted by (Visited 4561 times)  The Sunday Poem
Nov 182007
 

I just got back from a week of business travel, which included getting to see fall happening in basically three corners of the country. Here in Southern California, fall is basically just brown, save for the few imported trees that change colors. In Boston, there were puddles of vibrant yellow or red leaves under the trees — from the airplane as we departed, it was a shocking sight — a colored shadow under every tree. New York, well, was just rainy.

It made me miss seasons.

Slide

There’s
A pile of sand
Backyard, all covered in snow;
We perch on the very top and slide to collide into
A panting heap of children, red noses and colds.

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Futures of Entertainment 2: Fan Labor

 Posted by (Visited 6706 times)  Game talk
Nov 162007
 

The panel I was on was great fun. Plus, during the day I also met Jesse Alexander and Mark Warshaw from Heroes. Jesse said he was a fan (!). I had no idea they’d even know who I was. Needless to say, I told him no, I was a fan. Then I told him all the stuff they need to fix this season. 😉

There’s an official liveblog of the panel here. Oh, and there’s another liveblog here that seems somewhat different in tone and captured slightly different stuff.

Nov 162007
 

I am here at MIT’s Media Lab, at the Bartos Theater, attending Futures of Entertainment 2. I am not going to bother liveblogging the sessions, because the MIT Convergence Culture Consortium: Weblog is doing it already. Worth reading up on.

Warning, the rest of this is muddled, self-contradictory musings as the discussion progresses.

I am listening to the panel on mobile right now, and am struck by how little the phone capabilities come up. The panel has folks from Yahoo, Turner, MTV, and the Media Lab on it. And it’s interesting to see the gap between some of the panelists. MTV is talking about how to push content, and the need to create it first for mobile, and migrate it elsewhere, essentially granting mobile respect as a platform in its own right. Yahoo is basically talking about the reverse; what is of great interest to them is the fact that mobile is creating effectively a distributed geocoded videocamera network.

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