I have a title, given me by others.
I have a topic, sort of bothersome.
When prepping speeches, it is best
To have a solid notion of the rest.
MetaverseU: Dmitri Williams’ research
(Visited 7803 times)Some notes from Dmitri Williams‘ brief presentation on data extracted from EQ2 and Second Life. My laptop crashed in the middle, but here’s what I remember from it:
- People who use voice-over-IP make stronger interpersonal connections in virtual worlds, but also tend to be more insular and meet less strangers. People who use text make somewhat weaker connections but talk more to strangers.
- The older you are, the more hours you spend per week in the world. That’s right — it’s not college students who spend the most time. The graph shows a nearly linear relationship between age and hours spent per week.
- Core roleplayers: 4% of the population; 15% more with occasional roleplayers. And they tend to have more psychological problems and physical disabilities. (Don’t kill the messenger on this one, folks!)
It’s worth pointing out that these are results from very large samples; SOE generously shared terabytes worth of metrics data, and worked with him to do extensive user surveys.
Metaverse U: Metaverse 2.0, Tony Parisi
(Visited 6792 times)Metaverse 2.0: There, I Said It
Tony Parisi, Media Machines
Was one of the creators of VRML, currently at MediaMachines.
It’s good think about this as Metaverse 2.0 for one reason: it’s time to do some rethinks, we are stuck in a rut, there’s a chasm to cross. So I am not going to talk about warm fuzzy potential, though we share those visions here in this room. It is going to talk about tech, how it crosses adoption barriers.
Metaverse U: VWs and future of work
(Visited 9072 times)Virtual environments and the future of work (I missed the intro, so don;t know the actual title here… rapid notes, forgive the typos!)
Christian Renaud – Cisco
Byron Reeves – Seriosity & Stanford
Reuben Steiger – founder & CEO of Millions of Us
Byron: We need a shoe metaphor for this session. Reuben’s shoes (very colorful sneakers) represent how much fun it is, emotional arousal, meet new people, go new places. Enthusiasm. These others (Christian’s) are work: sophisticated, sleek, serious. And mine… well.
I think the potential, opportunity, for these environments to be important in work is huge. The potential in entertainment, etc, pales in comparison to their potential for use in work. If we can figure out how to entertain a few thousand call center representatives as they worked, and got them to stay longer than the average 9 month tenure in that job, we would have a $100m dollar business.
CNet on my brief remarks at Metaverse Roadmap
(Visited 5412 times)That was fast!
Areae’s Raph Koster: Virtual world cash to go to entertainment
My comments were pretty brief — nothing like a full session, more like a bunch of us here getting up and giving ten minute takes on where things are and where they are going.