Cory Ondrejka has a great slideshow summary of the legal and regulatory issues around virtual worlds that comes from the class he is doing at USC. Take a look:
collapsing geography: apoc week 10 (part 1)
Cory Ondrejka has a great slideshow summary of the legal and regulatory issues around virtual worlds that comes from the class he is doing at USC. Take a look:
collapsing geography: apoc week 10 (part 1)
It’s funny to see how the old debates sometimes just don’t change — they just move from being flamewars on forums to being flamewars couched in more polite language, as in the case of the Blizzard vs WoWGlider lawsuit.
The issue of running bots or enhanced clients is very very old. MUDs originally were played via vanilla Telnet. Vanilla Telnet is extremely annoying, because there’s no separate input bar from your output. Given that writing a vanilla Telnet client is very easy, it was not long before there were dedicated clients that wrapped Telnet with additional functionality. The best known of these were TinyFugue and TinTin, and today it seems like zMud is still retaining dedicated users.
You may have noticed the blog being partially inoperative this weekend. Well, it seems to be back. We’ll see how it goes during the day.
The background: on Friday or Saturday I attempted to log into the admin dashboard only to be told that I had to upgrade my database. I assumed it was because my host was forcing me to go from the old 2.1.x version to the newer 2.3.3 version which has a lot of security fixes. Well, I clicked the “upgrade” link, it didn’t work, and then the dashboard became inaccessible. I got stuck in the endless upgrade loop described here.
I then spent two days trying forced and manual upgrades to 2.3.3, 2.2, and every number in between. Looked like it was always timing out when trying to update things. While I wasat it, though, I also uploaded the images for the new theme that I have been messing with — so at least there was a new look. 🙂
Morgan suggested forcing a database upgrade, which I didn’t see the point of, given that said upgrade is exactly what was failing each time. But it did make me go look at the value of the db_version field in the wp_options table. Which was “1” instead of what it should be. I changed it manually to 4773, and the upgrade link succeeded, and now it’s at 5183 (which is correct since we are currently running 2.2.3). So thanks, Morgan!
Tonight perhaps, I will try finishing the job and going all the way to 2.3.3. In the meantime, you may notice that some blog functionality is missing — translation, for example. Most of it is just commented out, and I will have to dig into the PHP for the sidebars to bring it back. The new theme is supposed to have a bunch of stuff rearranged, but I suspect it makes no sense to do that until I get to the latest version.
Post here if you see any obviously broken stuff, please!
I’ve read 3 of the 5, have a fourth but haven’t opened it the cover yet, and better get cracking on the ones I haven’t, I suppose! Particularly glad to see Halting State on the list, for the relevance to this blog — way to go, Charlie! And Scalzi will feel left out if I don’t congratulate him personally too. 🙂
No, I haven’t succumbed to putting ads inline in the RSS feed. 🙂 Rather, it caught my eye that the Experimental Gameplay Project now has a clothing line, where the shirts come with the games. And they’re available right now at Target stores.
Among the games are things like Tower of Goo and Gish. So it’s a chance to support indie creators, get some great games, and also show off your gamer cred.
I sure hope the game developers are getting a good cut on this…!