McAfee publishes virtual world fraud whitepaper

 Posted by (Visited 7225 times)  Game talk  Tagged with:
Aug 282008
 

The in-game economies of virtual worlds are being hijacked by criminals who attempt to hide their profits through the exchange of virtual currencies, Dr. Igor Muttik, a senior architect at McAfee’s Avert Labs says in a white paper entitled “Securing Virtual Worlds Against Real Attacks–The Challenges of Online Game Development.”

Rising fraud threats in virtual worlds | News – Security – CNET News.

The PDF is here.

Where are Asimov’s children?

 Posted by (Visited 7500 times)  Reading  Tagged with: , , ,
Aug 262008
 

Saturn's Children

I just finished reading Saturn’s Children, and enjoyed it quite a lot — Charlie Stross manages to nail the late Heinlein voice quite thoroughly, and although some of the late Heinlein books are vilified in some quarters, I liked quite a lot of them. Here Stross is clearly going after Friday.

There’s quite a lot of Heinlein’s children around these days; not just stuff like the recent Variable Star posthumous collaboration, but also stuff like Scalzi’s “Old Man’s War” books (the latest of which, Zoe’s Tale, I haven’t read yet), and of course the outright homages than John Varley has been writing ever since Steel Beach.

Now, Charlie dedicates Saturn’s Children to both Heinlein and Asimov, and it made me wonder — who is writing the Asimov homages? I mean, aside from a few of Cory Doctorow’s short stories (thinking here of “I, Rowboat,” one of my favorites of his shorts, though of course “I,Robot”, also in that book, is a more direct homage), it doesn’t seem like there are a lot of folks who consciously work in this mode. Charlie is after exploring Asimovian ideas, just in Heinleinian dress, but you don’t see Asimovian dress these days.

I grew up reading them both. I fact, I make the claim to having read everything of Heinlein’s — yes, even Take Back Your Government and Tramp Royale, every short story, everything; and every scrap of Asimov fiction, even all the Lucky Starr books and all the Black Widowers (though I think I may prefer The Union Club Mysteries), even Murder at the ABA (reading all the non-fiction being unattainable).

To me, they have always represented two poles of SF. Is the Asimovian style simply more dated, or is it that the other influences of Heinlein, such as his politics and quotability, have made him more prominent in an Internet-based world and culture?

BTW, Charlie swears to me that few people get the terrible terrible pun about the chicken. Keep an eye out, and don’t be drinking something when you reach the page with the chibi dwarf ninja attack.

Settlers of the Virtual World: new book

 Posted by (Visited 5422 times)  Game talk, Reading, Writing  Tagged with:
Aug 252008
 

The book's cover

 

Gosh, i am behind on reporting stuff. Anyway.Settlers of the New Virtual Worlds is out.

It’ssort of my book, because I have a chapter in it. But it isn’t really mine. 🙂 it’s more Erik Bethke’s and Erin Hoffman’s. And really, my chapter is just another reprinting of the Avatar Rights piece, which at this point is in a lot of books.

As you may or may not know, they’ve been spearheading a project called Better EULA which tackles the issues of user rights in virtual worlds (there’s a blog too). I am on a panel with them about it at AGDC in a couple of weeks.

 

 Comments Off on Settlers of the Virtual World: new book
Aug 252008
 

Once upon a time, there was an acronym we used for certain sorts of virtual worlds. We called them PSW’s, for “persistent state world.”

Most virtual worlds today don’t actually have persistent state. Oh, your characters do, but not the world. In fact, the ability to affect the world has fallen dramatically since the days of Meridian 59 and Ultima Online. M59 featured shifting political balance, and UO had full world state persistence. If someone killed Bob the baker, he was gone. If you dropped something on the ground, it stayed there until it rusted away (or more likely, someone came along and grabbed it — and that someone was just as likely to be a monster as it was a player).

It took half an hour to 45 minutes to save all of the world state in UO, by the way. Which meant rollbacks to your character if the server crashed. 🙂

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Quick dragon sketch

 Posted by (Visited 10539 times)  Art  Tagged with:
Aug 232008
 
Quick dragon sketch

Quick dragon sketch

Was noodling around with a dragon to add to a Metaplace world I was fiddling with, and sketched this. Then I ran it thru a few Photoshop filters. Been a long time since I put a doodle up on the blog, so here it is.

This was done first with Adobe Sketchbook Pro on my tablet, using “pencils” “airbrush” and “paintbrush.” Then I brought it into Photoshop and filtered one layer with charcoal, another with craquelure, and blended the two together with around a 60% opacity. For comparison, the dragon’s head used to look like this.

His wings don’t line up. Oh well. 🙂