Video games and stereotypes

 Posted by (Visited 11344 times)  Game talk
Jan 292008
 

“We are what we pretend to be, so we must be careful about what we pretend to be.”– Kurt Vonnegut, Mother Night

A discussion has evolved in this thread about the degree to which entertainment of various sorts affects us, and I thought the quote apropos.

It was interesting to read up a bit on the controversy surrounding Cooper Lawrence, her statements about Mass Effect, her later retraction (NYT, reg probably required), and of course, the concerns of the original study that was done at U Maryland.

And frankly, the whole thing is full of silliness. Consider this statement:

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Jan 292008
 

I did another Escapist Interview, all about Metaplace this time. Which suggests that I should point out that there’s a live chat happening soon:

Thursday, January 31 at 5:00pm Pacific Standard Time. You probably want to update your Flash player to the latest version.

More details are here.

…all professional game developers were once users. It’s not like some magic switch gets flicked the minute that they become a pro that makes their stuff good, and we’ve all played pro stuff that wasn’t that good. There’s just a spectrum, from good to bad, and whether or not people are pro or amateur has nothing to do with that quality line. The pros tend to get access to money and the good guys tend to gravitate toward being pros, but it doesn’t mean that an amateur cannot make good content. Maybe they’re just a hobbyist, maybe they’ve never had tools that were good enough, maybe they’ve never been given a chance.

The Sunday Poem: If you…

 Posted by (Visited 6770 times)  The Sunday Poem
Jan 272008
 

If you…

…Push through the keys on a piano, what’s on the other side?
Not wires and hammers; not wood, but desires.
An echoing chamber of fires and lovers and lies.

…Bite through the skin of an orange, what’s on the other side?
Not citrus but summer, both light and burnt umber,
A country far distant all tart and remembered and bright.

…Look through the slits of an outlet, what’s on the other side?
Not six thousand currents pulsing reverberant,
But magic brought low, in harness instead of in sky.

…Stretch through the screens all around you, what’s on the other side?
We reach for each other through bytes and through phosphor,
Past Borges’ big library, at play in the forms we provide.

We never think shells are the essence; we crack without asking why.