Air Guitar Hero

 Posted by (Visited 8041 times)  Game talk
Nov 222008
 

The latest addition to the Wii-hab phenomenon is perhaps its coolest—Air Guitar Hero. Researchers at Johns Hopkins University have made the popular Guitar Hero game into a tool for amputees who are being fitted with the next generation of artificial arms. With a few electrodes and some very powerful algorithms, amputees can hit all the notes of Pat Benatar’s “Hit Me With Your Best Shot” using only the electrical signals from their residual muscles.

IEEE Spectrum: For those without hands, there’s Air Guitar Hero.

From the Mailbag: hacking DDO

 Posted by (Visited 16665 times)  Game talk  Tagged with: , ,
Nov 212008
 

Got this via the website’s mail form:

Hi, Sorry to bother you, I was wondering if you would be able to help me. I play an online MMO Dungeons & Dragons Online and a program called windows packet editor recently came to my attention 🙂 I was wondering if you’d be able to spare a few moments to give me a better understanding of WPE and how it can be used to *ahem* alter packets of data so I might be able to say duplicate items or alter certain in game values in DDO. Kindest regards, [name redacted]

Sure, here’s the answer:

Continue reading »

Metaplace is looking for a lead designer!

 Posted by (Visited 5828 times)  Gamemaking  Tagged with:
Nov 202008
 

Are you a veteran lead designer with a strong interest in the webby side of the gaming world? Because we’re looking.

Basically, we want someone to own the user experience top to bottom. Ideally, this person is someone who has both good system design chops and also a strong ability to craft user experiences. The full description is at the link!

D&D as a racist tract

 Posted by (Visited 23376 times)  Game talk  Tagged with: , ,
Nov 202008
 

Well, here’s a barnburner of an essay and Powerpoint!

To quote Steve Sumner’s essay again, “Unless played very carefully, Dungeons & Dragons could easily become a proxy race war, with your group filling the shoes of the noble white power crusaders seeking to extinguish any orc war bands or goblin villages they happened across.” I would argue with/ Sumner’s use of the phrase “could become,” and say that unless played very carefully, D&D usually becomes a proxy race war. Any adventurer knows that if you see an orc, you kill it. You don’t talk to it, you don’t ask what it’s doing there – you kill it, since it’s life is worth less than the treasure it carries and the experience points you’ll get from the kill. If filmed, your average D&D campaign would look something like Birth of a Nation set in Greyhawk.

–Race in D&D.

It’s “just a game” you say? Check out this quote: Continue reading »

Google Lively is shutting down

 Posted by (Visited 10617 times)  Game talk  Tagged with: ,
Nov 192008
 

Google Kills Lively, says TechCrunch, and speculates that it is because it never drove sufficient traffic. Lively did get moderately bad reviews around the Net when it launched, but even the traffic that TechCrunch shows on its graph would be a respectable daily user number, if the product could monetize.

Google’s statement is here.

…we’ve also always accepted that when you take these kinds of risks not every bet is going to pay off.

That’s why, despite all the virtual high fives and creative rooms everyone has enjoyed in the last four and a half months, we’ve decided to shut Lively down at the end of the year. It has been a tough decision, but we want to ensure that we prioritize our resources and focus more on our core search, ads and apps business.

They also encourage users to “capture” their hard work in building their rooms “by taking videos and screenshots.” Ouch. Meanwhile, users are gathering in rooms with names like “Lively is Murdered.”

A bad sign for virtual spaces? Nah — look at the latest figures for investment that Jussi Laakkonen gathered. There’s a very bright future ahead still, for the right products.