RezEd Podcast: Metaplace, Quest Atlantis
(Visited 4494 times)I’m on the MediaSnackers Rezed Podcast#33 today, for maybe five minutes worth of talk about Metaplace, particularly uses for education. The bulk of the podcast though, is about the fascinating project Quest Atlantis out of the Indiana University School of Education.
For example, after students have begun to learn about potential causes of the fish demise in Taiga Park, they are asked to make a recommendation about how to resolve the issue. In making this decision, students have to consider their conceptual tools (i.e. understanding eutrophication, erosion, and overfishing) in order to make a recommendation about what to do (i.e. stop the indigenous people from farming, tell the loggers they can no longer cut trees in the park, or shut down the game fishing company). In making these decisions, students engage in projective consequentiality: they have to consider what their use of particular tools tells them about the context that they are working with. After making a recommendation, students travel 20 years forward in game time, and see the results of their recommendations (experiential consequentiality). At that point students are asked to reflect on the implications of their disciplinary recommendations on the context, thus serving to re-couple content with context.
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Thanks for the linklove and great to feature the fantastic work you’re doing with Metaplace 🙂