Manifesto Games is closing
(Visited 5414 times)Greg Costikyan has posted on Play This Thing! that Manifesto Games is closing. It was essentially a web-based publisher and distributor of indie downloadable games, something which is perhaps less relevant today than it was when he started it.
An excerpt from his posting:
In the years since we started the company, there have been hopeful changes in the independent games market; Steam has become a profitable and viable channel for some developers, XBLA and WiiWare for others, and the iPhone for still others. In addition, the casual game market has started to experiment with a small handful of titles that break the inordinately restrictive genre mold of that form. Attention paid to independent games by the games media has grown (though why is it that the Independent Film Channel covers the AIAS awards, and not the IGF awards?)
These are all positive signs, but they are dangerous ones, too; Apple, Microsoft, and Nintendo have complete, monopolistic control over distribution through their proprietary channels, and while they may, today, generously grant a high revenue share to developers who sell through them, developers are in the final analysis utterly at their mercy…
The Play This Thing! blog will continue.
2 Responses to “Manifesto Games is closing”
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Off topic but I saw your interview on the UK More 4 documentary Another Perfect World. Great stuff! Really interesting.
Very sorry to see this. Also odd/ironic to see it as I’m sitting at the Social Games Summit, where a lot of the discussion has been about the dis-intermediation of games from developer to users via the web and social networking sites.
This new (less than two years old) and exploding part of the games industry isn’t about Apple, Microsoft, or Nintendo, but about stubbornly open standards and sites used by scrappy developers — some of whom have grown into hugely profitable (and thus no longer “indie?”) companies.