Lots of info on Blue Mars

 Posted by (Visited 8536 times)  Game talk  Tagged with: ,
Apr 152009
 

Not Possible IRL has a great interview about Blue Mars up, with tons of details on how they plan to work.

In a lot of ways Blue Mars looks like this generation’s try at the original There.com model, with some evolution. Themed zones based on corporate partners, lots of pro-only pathways for content but not UGC, pretty graphics and lots of friendly interface. It’s got great partnerships and visuals, so it’s worth keeping an eye on.

InformationWeek TechWeb TV visits Metaplace

 Posted by (Visited 3759 times)  Game talk  Tagged with:
Apr 142009
 

Mitch Wagner of InformationWeek & TechWeb TV came by, and the result is this video showing off a few worlds and talking about Metaplace in general. It’s a decent intro for those who don’t know much about it yet (which given how much I talk about it on this blog, I can’t quite fathom, but hey, you must exist).

Especially for Len, given the current discussions in the comment threads, check out the stage shown near the end. 🙂

Edit: looks like there’s a bug on their site which is pointing to the wrong video.

Apr 102009
 

I’m going to at this Idea Exchange: Emerging Trends in Game Development virtual event in about an hour.

The Basics:

When: Friday, April 10th, 12:00PM PDT
Where: http://beta.metaplace.com/Interval/ or http://slurl.com/secondlife/Idea%20City/145/129/37
Topic: Emerging trends in game development.

Format:

This event will be an informal group discussion loosely led by Raph Koster, Adri Haik, and myself. We will present some trend that was discussed at GDC, discuss our experience with the trend, how we see it playing out, how it impacts our work, etc, and we will take whatever opportunities we can to engage the audience and encourage group participation in the discussion.

Possible trends to discuss:
– Microcontent
– Social game development
– Free-to-play MMOs
– Engagement and retention

This event will be held simultaneously in Metaplace and Second Life. I will be in both virtual worlds simultaneously, but chatting (via text) through Second Life. Raph will be chatting from Metaplace. Adri will be chatting from Second Life. Attendees will participate from both virtual worlds and will include both people working within the virtual world/gaming industries and consumers interested in emerging trends in game development. You are welcome to invite anyone you like.

New China MMO stats

 Posted by (Visited 11635 times)  Game talk  Tagged with:
Apr 092009
 
  • 63% growth in 2008
  • $2.8b in revenue
  • Six operators brought in more than $200m last year…
  • …but each of them tended to have just one title that did it for them
  • Social networking continues to grow there (55m users) and cross-pollinate with games

Top games in terms of concurrency:

  • Netease’s Fantasy Westward Journey : 1,800,000 concurrent users.
  • Giant’s Zhengtu Online : 1,500,000 (this is the one that’s controversial for its “gambling” nature)
  • Tencent’s Dungeon and Fighter: 1,200,000 (see here, sidescroller)
  • Blizzard’s World of Warcraft: 1,000,000

from China’s MMO market to hit $5.5b by 2012 // News.