As of today, I am an unemployed game developer!
It was in the summer of 2006 that I founded Metaplace in a spare bedroom. By 2007, we had built an amazing, deeply involved community, and a powerful platform. By 2009, we had failed to make money at it and were forced to shut it down. Since then I’ve been privileged to see several of the folks from that community go on to join the industry and do great work.
We switched to social games. In the space of six months, we launched three of them. I still get emails asking for the return of My Vineyard. We introduced some real innovations to Facebook gaming, and were quickly acquired.
Then came two and a half years with Playdom and Disney. So much learning! Amazing views into metrics and science and the mass market from Playdom. That incredible culture of creativity and deep commitment to values at Disney. I held a frame from Steamboat Willie in my hands. I watched everyday people who never thought of themselves as gamers wake up to the power of games. And above all, I worked with many wonderful people.
Now it feels like time to apply the things I learned.
So, I am off on my own!
What’s next?