Yesterday Greg Costikyan and I did an on-stage conversation at Indiecade about the economics of the indie market. It was pretty wide-ranging, with discussions of Rochdale cooperatives, performing rights organizations, designing games that can be hobbies rather than disposable content, and more.
Greg Costikyan and Raph Koster speak about indie economics! @IndieCade -f- @SwedenGameArena @HogskolanSkovde pic.twitter.com/dVHzWRhQVb
— Martin Hagvall (@studygames) October 12, 2014
As you might expect, there was no easy answer. Otherwise all the usual suggested tactics would have worked better for Costikyan, who deadpanned right away: “I have founded two failed companies. Follow my advice and you too can fail.” Koster, who despite having sold a successful company, noted “You can be successful business-wise, and still not achieve what you want in games.”