While I was in London, an interview with F13.net came out. We also did a small key giveaway for entry into the Metaplace testing, but those are all gone. Don’t worry, there will be more. 🙂
We covered stuff ranging from Metaplace to academia and game studies, to the AAA MMO market.
F13: What do you make of Blow’s assertion that “modern game design is actually unethical”?
Raph: Jon’s take on the underlying mechanics of fun, from a chemical point of view, isn’t very different from mine. I think that Dan Cook probably said it most succinctly, that “game designers are hijacking the learning systems of the brain.” But perhaps we might tweak that to “the REWARD systems” of the brain.
Lots of other things accomplish this, sometimes for good and sometimes for evil. A lot of work goes into devices and designs built to encourage gambling, for example, and if you read up on the subject, you quickly find that there’s something deeply manipulative about it.
On the other hand, we are also tapping into that when we give someone a gold star for doing well in grade school, and this is usually used for a positive purpose.