Misc

Stuff that doesn’t quite fit anywhere else.

Is this the future?

 Posted by (Visited 9024 times)  Misc
May 062014
 

Premise: Goods made of bits offer tremendous advantages to providers of said goods.

Therefore, any good that can be described in terms of bits will be.

Therefore, any good that cannot be described in terms of bits that can cheaply phone home will, in the name of better service, causing it to effectively be bits even if it has a physical manifestation.

Therefore, any good that can be described and experienced in terms of bits will cease to be owned and instead be a service.

Therefore, there will be ongoing service costs to all physical goods.

Therefore, because of economics, anything that is a service will eventually get the service turned off.

Therefore, the more we move to bits, the more we have the dead media problem for physical goods.

Observation: Anything with a service that is turned off will get hackers reverse-engineering a fake server to try to keep it functional. That said, I think in most cases platforms die. Hopefuly, a lot of stuff can function with a fake loopback of some sort.

So how long until the Doctrine of First Sale is obsolete entirely? Just wondering.

 

Mailbag: breaking in (again)

 Posted by (Visited 7913 times)  Mailbag  Tagged with: ,
Mar 082014
 

Hello Mr. Koster, my name is J___ A_____ and I am a recent college graduate with a computer science degree. I came across your name on the Wikipedia article about MUDs, and noticed the link to your website and in turn this contact form. I realize this is a complete shot in the dark but I’ve gotten so many friendly “no thank you” letters recently I figure the worst that happens is you never reply.

In 1993, I began playing a hack and slash Rom 2.3 mud called Creeping Death, and completely fell in love. In 1999 I taught myself C and with the help of a friend, we put up our first MUD. I have been actively coding them off and on ever since. A few years ago I went back to school and pursued a Bachelors in Comp Sci and am desperately trying to break into the video game industry. Outside of mud coding I have little expertise in game design. My question then is this:

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Jan 162014
 

floatingeyeballkiddear Mr.Koster,

I’m a design student studying at __________, of ____. I’ve read a lot of your blog entries and they’ve helped me a lot through my design project especially your article on “good design, bad design and great design.

I would just like to ask you as a designer, what is a bad design decision? What are the points we often forget to incorporate in our designs .

Thanking you in advance,

R___ J_____

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Major blog overhaul

 Posted by (Visited 7213 times)  Open thread  Tagged with:
Dec 182013
 

biglogoYou may have noticed that the site looks a little different today! It has seen a major overhaul — years of hacks in files have been overwritten by a modern customizable theme (Suffusion).

The goals were

  • Get it looking nicer, because, damn, it was dated. I usually overhaul it every few years, and it’s been overdue.
  • Get it faster and more responsive, thanks to streamlining all the cruft away. We’ll see. The database for the blog is, by the way, around 5GB of data. Yeesh. So it may be that getting it faster will require major DB surgery.
  • Cut away some of the stuff that was outright obsolete, like the links list (I’ll have to create a new one, sorry for anyone I wiped out!)
  • Give better and faster access to frequently desired material. This is being done with the nav bar up at the top. You’ll notice that this still takes you to the old site’s static pages (static pages that now date back to 1998 in some cases). Over time I expect to migrate all this into WordPress proper and redirect all the old links.
  • I also plan to add new stuff now. Like, some gallery pages for the games I have worked on. Seems silly to be a game designer with a game design site and not have a portfolio page… There’s also all the books that I have had chapters in, I ought to have those up here too. Maybe Slideshare widgets for all the presentations.

Among other things, the site is now fully responsive, so it shouldn’t take pinching and zooming to read it on a smartphone anymore. I swapped out the tag cloud widget, and the translator widget too. The old translator actually cached all the pages; this one just sends you off to Google Translate to do it yourself, so that should save a lot of space.

There are still many things that I have to sort out: whether to keep the frames on images, the weird bottom edge of the nav bar, what to do about comments (I like having the Twitter comments show up seamlessly, but I don’t think I like the reverse chronological order they show up in!), how to handle the older parts of the site, the bits of stuff left over like the blue highlighting of my comments that no longer matches the theme, the way drop caps are messing up when there’s an image in the top left, the bad headers on the right side…

Of course, feedback is welcome! Let me know what you think of stuff like the color scheme, the layout, and so on.

Windows 8 tablet, part two

 Posted by (Visited 13754 times)  Art, Misc  Tagged with: ,
Mar 202013
 

Life with a new Windows 8 tablet.

Oh boy, are there teething pains. Here’s some of what I did, located after insane amounts of Googling and multiple days. I am posting it here to save other people all the pain.

An amazing resource: the forums at http://forum.tabletpcreview.com/

Gosh, the storage is limited.

Yes, it is. First off, don’t even bother getting a 64GB model. You need the 128, I guarantee it. In the case of the Smart PC Pro, people are even buying 256 or 480GB SSD’s – unlike the Surface Pro, the machine has some user-serviceable parts, and you can replace the SSD without a huge amount of hassle. If you’re brave, check here: http://forum.tabletpcreview.com/samsung/54457-ativ-700t-question-anyone-open-unit-yet.html

If you’re not brave, well, then:

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