The Limits of Formalism
This brief “seed talk” was delivered at the BIRS Workshop on Computational Modeling of Games in 2016.
Abstract
What leverage does a formalist approach to game design give you? What might it leave out? What are the broad contours of the landscape of formalist game design theories? What intellectual commitments are formalist game designers making? What are the biggest holes in our current understanding of formalist approaches to game design?
Slides
Video
The presentation had some video glitches, which resulted in the first few slides not being captured. It is available at BIRS’ website here, and is embedded below: