The Braid blog has the scoop. Jon calculates this is now 40% of the jury-selected games.
Everyone else is pointing to Flow, so I might as well.
A while back, after seeing Spore, I wrote down in my design notebook (actually a Word doc on my machine), “You could do just the first level as a casual game.”
Lo and behold, here it is. First time I loaded it, btw, no critters appeared at all — so if you find yourself in a completely empty space, try reloading or heading for the circles that pop on the edge.
Recent News
(Visited 9787 times)Nothing really new to talk about. I haven’t been working on the book the way I should, but ah well. Every day that goes by seems to bring some new thoughts to mind that ought to go in it anyway! I did have a couple of articles reprinted: GIGnews reprinted the Games as Art essay, and the Hero’s Journey Stratics site reprinted A Story About a Tree. This latter essay seems to keep popping up all over the place… last time I searched, I found around a half-dozen sites reprinting it in its entirety.
Games as Art
(Visited 9340 times)The essay on Video games, or online worlds, as art is finally up. You can find it under Gaming/Misc Writings. I’ve already started wondering in my head what snippet the VaultNetwork will excerpt, since they seem to visit this site with disturbing regularity. 🙂
(Guys, I suggest paragraph four)…
For those few of you who visit because of the music section– I am in the studio! I’ve got a CD’s worth of basic tracks recorded now, and will be doing overdubs over the next few weeks. I hope to get some friends of mine in. The material ranges from fingerstyle instrumentals to blues and folk rock, with basic tracks done “live in the studio.” Stretch Williams is producing. Once it’s done, I’ll see about putting up MP3s on the website. I’m pretty excited, and it’s made a great break from just doing game design all day.
Recent News
(Visited 7645 times)Brief aside:
Sometimes having a website can be a bit disturbing.
To wit, recently I was asked permission by someone affiliated with a UO fan site to have images and material from this site used in Windows wallpaper. About me. For public distribution.
Scary. Not sure I have much more to say about that, other than it made me rather uncomfortable and I asked that the wallpaper not be distributed…
I’ve reproduced a recent interview on online community building that I did for the VaultNetwork, with their kind permission.
Along the lines of the above, the blurb at IGN.PC said it was an interview with “one of the legends of online game design.” Eep. Do those guys happen to be affiliated with the above UO site? Anyway, the interview is under Gaming/Interviews.
Haven’t written the essay on “computer games as art” yet. Bruce Sterling was encouraging me to do it at the museum talk, and then Littleton happened, and a whole slew of new issues arose that I wanted to talk about involving censorship of games and social responsibility in their design… so who knows when I’ll write anything about it. There’s enough commentary about Littleton without adding my two cents.
Lastly, my wife Kristen has posted a whole bunch of new pictures of our kids, you can reach them thru the Bio section.