Let’s get one thing out of the way first. Ownership of anything digital is illusory, and always will be.
How Virtual Worlds Work
1: Clients, servers, and art
2: Maps
3: Object templates and instances
4: Object behaviors
5: Ownership
Then again, it’s illusory in the real world, too. Ownership is a convention, not physical reality. This is why we have sayings like “Possession is nine-tenths of the law,” which basically means “you can claim you own something all you want, but if you don’t physically have the object, it’s pretty hard to enforce.”
In digital settings, of course, you never physically have anything. At best, you have a physical container of data.
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