WebGL has made it to the nightly builds of Firefox now, which means users willing to put up with unstable versions of FF can download it, flip a preferences flag, and start messing with it. It’s also now in WebKit:
Along with the Firefox implementation, a WebGL implementation landed in WebKit fairly recently. All of these implementations are going to have some interoperability issues for the next little while, as the spec is still in flux and we’re tracking it at different rates, but will hopefully start to stabilize over the next few months.
WebKit is used in Safari, iPhone, Palm Pre’s browser, Chrome, and more.
The battle for 3d web continues…