GDC2008: Game Studies Download 3.0

 Posted by (Visited 17069 times)  Game talk  Tagged with: ,
Feb 202008
 

Mia Consalvo, Ohio University
Ian Bogost, Georgia Tech, also runs Persuasive Games
Jane McGonigal, researcher at Institute for the Future, and makes ARGs

3rd Annual Game Studies Download

We will fill your brains with the ten most interesting research findings of the year. The main question is what do we know about games and game players in 2008 that we didn’t know in 2007.

Game researchers are very smart people who care a lot about games, the people who play them, and the future of the medium.

Targeted expertise in HCI, economics, architecture, and more…

Looked at 100s of articles and studies, then did a rapid fire top ten list with ten ideas and ten practical takeaways, You can downlaod the slides at

http://www.avantgame.com/top10.htm

#10: The best content understands exactly how the player likes to play and then makes it slightly harder.
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Hardcore casual gamers

 Posted by (Visited 9150 times)  Game talk  Tagged with: ,
Jun 292006
 

It really shouldn’t be surprising that studies are showing that so-called “casual gamers” are hardcore about their game. Playing casual games isn’t about a choice of timespan; people who have hobbies devote the time they want to their hobbies. Interruptibility may be a factor, but far more important is whether they enjoy what they are doing.

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