In the last couple of articles, I might have spent too much time talking about big buzzwords – metaverse this and persistent state technology that. I get it, it can be confusing!
If I were to start throwing around even more technical stuff – like, how we drive Node.js from our highly-optimized C# server backend to implement a TypeScript-based scripting environment so gameplay code can be reloaded without a build or restart – well, plenty of people’s eyes might glaze over.
So instead, I want to talk about why our overall tech approach makes for better lives for our developers and better games for our players.
A fundamental truth
To make better games, we need to enable developers to iterate faster.