PC, Flash, and bits on a disc

 Posted by (Visited 9259 times)  Game talk  Tagged with: , , ,
Feb 272008
 

At the Luminaries Lunch, I made the comment that PC gaming at retail is in dire straits. This is not a particularly controversial comment in the industry — everybody at the table agreed, though Chris Taylor went further, saying  “PC gaming as we know it is dead.” Sales for PC titles at retail are not very good, and have been trending downwards for a long time. The saving grace is WoW, and other MMORPGs — but even WoW is moving towards forms of digital distribution. I also made the comment that Flash seemed to me to be the next console.

Of course, this led to a massive pile of commentary and articles on the web, including many many negative comments in the discussion threads, which I will attempt to answer here:

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GDC2008: yet more

 Posted by (Visited 8360 times)  Game talk  Tagged with: , ,
Feb 252008
 

That Luminaries Transcript is, well, a transcript of the Luminaries Lunch I referenced previously. There’s a few misattributions I spotted here and there — I am guessing that Dave and I sound similar on tape (?) but it seems like most all of it is there. Edit: another one is up at GameDaily. Edit edit: part 2 of GameDaily’s transcript is up. And now part 3.

There’s also a liveblog of the Metaplace “antemortem” up at Watercooler Games. I think folks expected less of a postmortem talk with less technical details and more of a show-off sort of thing, but hey, a postmortem is what we said we’d do. 🙂

An interesting overview of the vibe of the show can be found at Videogaming247.

GDC08: Luminaries Luncheon

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Feb 212008
 

Today I took part in a great off-site luncheon at GDC, organized by David Perry. Besides Dave, there was Chris Taylor, Neil Young, Phil Harrison, and Peter Molyneux there, as well as a whole bunch of journalists. And the topic — well, it was free conversation pretty much, with minimal prompting from the moderator, Gary Whitta. And wow, a great conversation. 🙂

There’s some coverage out already:

Edit: more!

Edit: even more:

GDC08: Worlds in Motion keynote coverage

 Posted by (Visited 8918 times)  Game talk  Tagged with: , ,
Feb 182008
 

Virtual Worlds News has a liveblog of “High Windows”, my keynote talk at the Worlds in Motion Summit this morning here at GDC. I was, uh, philosophical. 😉

There is also a Gamasutra article which seems to manage to capture an almost entirely different set of quotes.

I also see a few blog reactions.

As usual, I will try to get the slides posted later today.

Edit: more blog reactions. Brenda Brathwaite. Prokofy, based on the liveblog.

Edit 2: 3d on the Web Cheap. Jeff McNab. e-Clippings. And Massively’s coverage comes the closest, I think, to capturing the tone and narrative of what I said; lots of folks are reading this as being about Darfur, when it in fact is more about expanding our horizons — which is more the virtual horizons, and not just social activism.