Oct 272008
 

VeeJay Burns of the MindBlizzard blog has kindly translated the Court Ruling in the RuneScape Case that was the subject of a post a couple of days ago.

As the virtual amulet and virtual mask as defined in the case at hand meet the aforementioned criteria, the court is of the opinion that these virtual goods are to be included in the concept of ‘goods’ as provided for in Artcile 310 of the Penal Code and belonged to the declarant.

What is most curious to me is how shallow the treatment of “possession” is here:

Case law has previously determined the foregoing is not applicable in case of a PIN number, computer data and phone call minutes in a subscription bundle. In this case the virtual goods, namely a virtual amulet and a virtual mask, were in posession of the declarant. Only he had actual control over these goods.

Manifestly, Jagex has greater “actual control” but the issue of Jagex’s interests in the case doesn’t seem to come up at all.

Oct 232008
 

Yet another country has come down on yet another side in the ongoing “virtual goods are property” debate. This time it’s the Netherlands.

The Leeuwarden District Court says the culprits, 15 and 14 years old, coerced a 13-year-old boy into transferring a “virtual amulet and a virtual mask” from the online adventure game RuneScape to their game accounts.

“These virtual goods are goods (under Dutch law), so this is theft,” the court said Tuesday in a summary of its ruling.

–Associated Press: Dutch youths convicted of virtual theft.

MindBlizzard seems to have a great and detailed overview. Virtually Blind has a take on it as well:

Continue reading »

Sep 222008
 

There was a fair amount of coverage of this panel, despite the relatively small attendance. This was the one where we announced the Metaplace TOS. Some of the coverage:

The discussion has been quite lively, and many excellent points were raised for possible revisions, many posted right here on the site in the discussion thread. I plan to reconvene with the lawyers and this feedback and present another draft for the Internet to argue over. 🙂

 Comments Off on AGDC08: The better EULA panel and MP TOS feedback

Declaring the Rights of Metaplace Users

 Posted by (Visited 17028 times)  Game talk, Gamemaking  Tagged with: ,
Sep 152008
 

As has already been mentioned online, today at the Austin Game Conference Metaplace announced that its Terms of Service will be modeled on my 2000 article “Declaring the Rights of Players.” What does that mean?

It means, in a nutshell, that we are signing up for the following:

Rights of creators

  • Freedom of expression
  • Ownership, including earning money & running their own world
  • Privacy
  • Develop their own TOS

Rights of users

  • Freedom of speech & assembly, privacy
  • Rule of “law” and due process
  • Ownership of their IP

Responsibilities of creators and users

  • Don’t break the law

Continue reading »

McAfee publishes virtual world fraud whitepaper

 Posted by (Visited 7214 times)  Game talk  Tagged with:
Aug 282008
 

The in-game economies of virtual worlds are being hijacked by criminals who attempt to hide their profits through the exchange of virtual currencies, Dr. Igor Muttik, a senior architect at McAfee’s Avert Labs says in a white paper entitled “Securing Virtual Worlds Against Real Attacks–The Challenges of Online Game Development.”

Rising fraud threats in virtual worlds | News – Security – CNET News.

The PDF is here.